The dean said that we should post about paper prototyping, so here we go.
Our prototype is mostly done, and we are doing a pretty good job. Alex missed class again today, so we need to talk to him post haste!
We need to cut out our slimes and prepare our animations... also draw a few backgrounds. I think we should be able to finish this class.
This post is not done...yet. I must answer the question "what will I need for my game idea?"
Well...
Random Number generators... first. We will be doing a primarily wave based game, with the education thrown in the onset of the game. The random numbers will be controlling the enemy spawns and the damage dealing. I also need to learn how to make buttons. I have a feeling most of us will need this.
The ability to shoot projectiles is also a requirement. We need to code the projectiles to shoot when the mouse button is clicked, and also towards a the mouse pointer. We will definantly need to learn about hit detection, but I have a idea about how I would do it. Menus will also be important. I also wonder if variable arrays are possible in flash. Hope so, because they seem important.
Finally, I will need to learn how to implement sound, and music. Something with a beat, trancy, and fun. Keep the player occupied. The sounds have to evoke adorability, cuteness of slimes, but the bigger enemies must have a deaper soundset.